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FACTS WE KNOW ABOUT THE SIMS 4

Discussion in 'The Sims 4 General Discussion' started by Issabella, Jan 9, 2014.

  1.  
    Issabella

    Issabella

    Messages:
    634
    So what fact do we know about the Sims 4. Lets try and get only fact on this thread.
  2.  
    Issabella

    Issabella

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    634
    I will start ........................ this was posted yesterday.....................................@SimGuruGraham clarified how colors will work with emotions! Below is a set of tweets Graham sent out.
    [​IMG]
  3.  
    Issabella

    Issabella

    Messages:
    634
  4.  
    Issabella

    Issabella

    Messages:
    634
    Check this out...........................

  5.  
    Issabella

    Issabella

    Messages:
    634
    More confirmation from SimGuruGraham............................
    [​IMG]Graham Nardone @SimGuruGraham Follow
    There were some unfortunate "lost in translation" moments with a certain list from a Spanish Sims magazine many of you have read recently.

    7:34 PM - 16 Sep 2013
    [​IMG]Graham Nardone @SimGuruGraham Follow
    The list of facts is getting updated to remove any incorrect or undecided info – stay tuned for that.

    7:34 PM - 16 Sep 2013
    [​IMG]Graham Nardone @SimGuruGraham Follow
    Here's an example - "random" deaths aren't gone.

    8:27 PM - 16 Sep 2013
    [​IMG]Graham Nardone @SimGuruGraham Follow
    It was misunderstood; we said there's generally something that tips you off to a pending Sims death so you can take actions to avoid it.

    8:27 PM - 16 Sep 2013
    sww @swwSims
    Sims Community @TheSimCommunity
    @SimGuruGraham @SimsVIP Getting my hopes up for Create-a-Style now :D :D :D

    [​IMG] Graham Nardone @SimGuruGraham
    Follow

    @TheSimCommunity @SimsVIP I don't want to mislead people; we said at Gamescom that CaST isn't in, straight from the mouth of the dev team.

    9:01 PM - 16 Sep 2013

    @SimGuruGraham how I understood it in Germany, deaths that are like "OMG NOOO NOT NOW" (meteor) are gone. But I wonder about electrocution

    [​IMG] Graham Nardone @SimGuruGraham
    Follow

    @swwSims Meteor could come back someday, there's lots of love for that one within the studio. There won't be a meteor in base game though.

    8:34 PM - 16 Sep 2013
  6.  
    plumdrop

    plumdrop Sadistic Simmer

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    2,101
    Origin ID:
    sourdime
    I kind like the random deaths its mixes things up.
  7.  
    plumdrop

    plumdrop Sadistic Simmer

    Messages:
    2,101
    Origin ID:
    sourdime
    • Like Like x 1
  8.  
    Issabella

    Issabella

    Messages:
    634
  9.  
    Issabella

    Issabella

    Messages:
    634
  10.  
    plumdrop

    plumdrop Sadistic Simmer

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    2,101
    Origin ID:
    sourdime
    I wonder if you could gossip about how good your partner is at woohoo.
    • Like Like x 1
  11.  
    Issabella

    Issabella

    Messages:
    634
    There will be a woodworking Table in the sims 4.................


    The sound is going to be amazing...........................


    Food is going to be an emotional pleasure.........................................

  12.  
    Issabella

    Issabella

    Messages:
    634
    Sims Camp Animations and Multitasking Summary & Links

    Today the last embargo lifts for the Sims Camp attendees; this time it’s for the Animations and Multitasking Masterclass given by Marion Gothier. The class consisted of a lecture and pre-recorded videos from the game that were shown, not watching live gameplay.

    Summary

    Smoother, More Natural Animations

    • Sims can turn in all directions while they’re walking. So they’re able to position themselves as they approach an object so there’s no stopping, getting themselves in position and then completing the animation. Example: Sitting is one smooth animation — there’s no stopping or pausing.
    • Awareness of other Sims - Sims will turn their heads and their upper body during conversations.
    • Facial expressions and some mouth movement add to the more natural animations.
    • "The autonomy system chooses which social interactions/animations to play to create a more fluid, natural, and less repetitive gameplay experience." — Simified
    Universal Animations

    • Sims will be able to do animations in a variety of positions. Examples: Can tell stories (and scary stories) while they’re sitting or standing. Can also read while sitting or standing.
    • Animations that can be done sitting can be done any place your sims can sit within reason. Example: Can eat on the bed if there are no chairs.
    • Two Sims can sit on the bed and talk (different sides, facing away from each other).
    Improved Routing

    • Sims in crowded spaces will maneuver around each other to sit, walk through doorways etc. There shouldn’t be anymore walking outside, around the house and through the back door to get somewhere; Sims will go around each other.
    • Sims will follow curved tile pathways on your lots within limits.
    • No more foot tapping; there’s no need for it.
    • Sims can pass each other on stairs.
    Group Interactions

    • Sims will react to other Sims which includes making room for a sim approaching a group and closing the circle when a Sim leaves.
    • Have group conversations even while one Sim is sitting and the other is standing.
    • Sims can form groups of up to 5 or 6 Sims — the number may change.
    Multitasking Examples

    • Talk while on the treadmill
    • Sims can hold a plate, drink and talk while standing around at a party. If they’re eating the glass will disappear to be replaced by a fork and vise versa.
    • Cooking and talking. They stop cooking to talk (stirring the pot etc.) and then go back to cooking when done talking.
    Emotions

    • Walk styles can change depending on emotions
    • Happy sims will sound happy
    Miscellaneous

    • All animations are new — no recycling from Sims 2 or Sims 3.
    • Hair is not animated and will not grow.
    • No height sliders
    • No comment on car animations
    My summary is based on the previews I’ve read and tries to cover the major points. There are nuances and details that a quick bullet point summary can’t convey or details I might have missed so you’ll want to read the articles for yourself.

    Here’s a list of the six articles I read to get you started:

    • Sims 4 – Animations and Multitasking by Crinrict
    • Sims 4: Principles of Animation by TSR
    • Sims Camp (Day #4): The Sims 4 Build & Animations by SimsVIP
    • The Sims 4: Simified’s Animations Preview by Simified
    If your favorite site isn’t listed or you just can’t read enough about animations check out SimsVIP for an updated list of Sims Camp articles and attendees.

    And last but not least, I’d like to thank all of the Sim Camp Attendees who have been so generous with their time writing these articles, answering questions and going out of their way to share what they learned. Thank you. :)
    http://honeywellsims4news.tumblr.com/post/61601150245/animations-masterclass-summary

    View all of my Sims 4 News posts.
  13.  
    leemone

    leemone

    Messages:
    188
    SimsVIP on January 24 2014 in Sims 4


    The Sims 4: Animators Acting Out Animations

    SimGuruShannon shared a photo of The Sims 4 Animators acting out an animation they will be creating in the game. As we already know from The Sims 3 upload_2014-1-24_23-43-52.gif , animators record real life footage, and turn it into game animation.

    What could possibly be happening in this scene? Are the animators on the ground part of this “scene”, or just recording? Let the speculation begin! [​IMG]



    [​IMG]

    Machine is moving...^^..let's speculate :D...
  14.  
    Issabella

    Issabella

    Messages:
    634
    So there was so many guru's dismissed of their services ............................. I don't now what to think .................... is this going to affect the sims 4 .............................. I personally think so.

    http://thesims4blogger.tumblr.com/
    http://honeywellsims4news.tumblr.com/
    http://simsvip.com/
    http://www.thesimshub.com/2014/01/30/ea-salt-lake-layoffs-studio-shifting-focus-to-mobile-games/

    so the last link says that it was a transfer (studio shifting) to main Maxis studio in San Francisco....................................and that it wont effect the sims 4.
    Last edited: Feb 3, 2014
  15.  
    dawnderee

    dawnderee

    Messages:
    340
    at least they let folks transfer instead of just axing them altogether!
  16.  
    Issabella

    Issabella

    Messages:
    634
  17.  
    plumdrop

    plumdrop Sadistic Simmer

    Messages:
    2,101
    Origin ID:
    sourdime
    I do not mean to offend you Issabella, but with all these links and copy and pasted stuff it's hard to depict what it all is and what it means. It would be much reader friendly if you just summed up what you find in a nice easy statement. Otherwise what is the point we ourselves can just google information
  18.  
    Issabella

    Issabella

    Messages:
    634
    [​IMG]
    Tattoos! Seeking Confirmation Confirmed!

    Just a quick note for those who are asking… I have seen the tattoos and I think they look great! We’re still waiting for confirmation on whether or not that’s something we’ll have in the basegame. As soon as I know, you will too. :)

    Honeywell’s Sims 4 News

    [​IMG]

    Update 3-27-14: Tattoos Confirmed!
  19.  
    Issabella

    Issabella

    Messages:
    634
    This is just to clarify that we have the confirmed and unconfirmed facts...........................................I found this on this link................
    http://thesims4blogger.tumblr.com/
  20.  
    FalseZen

    FalseZen

    Messages:
    140
    The Sims 4 Community - Facts
    We also now know there are tattoos, ambient occlusion, and adjustable tv's as well.
    Last edited: Apr 6, 2014
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