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testingcheats..

Discussion in 'The Sims 4 General Discussion' started by NightWolf12, Sep 9, 2014.

  1.  
    NightWolf12

    NightWolf12

    Messages:
    1
    Origin ID:
    Deadshot_Ryanica
    Every time I use this and 'make happy' 'disable needs' it all seems to reset itself. Not found any real pattern to it but it's happened after visiting lots, having a date on a lot or after a promotion. It's pretty frustrating having to keep turning cheats back on
  2.  
    VIX4200

    VIX4200

    Messages:
    165
    Origin ID:
    VIX4200
    it does the same thing for me. I think that's just how it's set up. I also can't seem to find any cheat that lets you put the friend meter where you want it as well. That was a nice little cheat now and then lol.
  3.  
    GorgeousGolden

    GorgeousGolden

    Messages:
    41
    ^^^ THIS! Also, I miss being able to drag the need bars one by one.
  4.  
    VIX4200

    VIX4200

    Messages:
    165
    Origin ID:
    VIX4200
    LOL yessssss !!! there are quite a few things i miss...just hoping that maybe things will be added along the way. But other than that, I am loving the game :celebrate:
  5.  
    VIX4200

    VIX4200

    Messages:
    165
    Origin ID:
    VIX4200
    ok I was looking through threads and found a post by another wonderful simmer who gave this list. Please read the notice above it and do the test before you apply it to your game as he stated!!

    !!! THESE CHEATS CAN POSSIBLY BRICK YOUR CURRENT SAVE GAME CAUSING YOU TO LOSE ALL PROGRESSION. FOR EXPERIMENTAL PURPOSES, START A NEW SAVE GAME TO TEST THEM OUT !!!

    The Unofficial Cheats:
    (Virtually all of these will require “testingcheats true” to be activated)
    • “Sims.remove_all_buffs” -- Removes all moodlets/emotions
    • “Sims.add_buff [buff, low/high]” -- Adds a particular buff to the sim (spelling is very important)
      VALUES:
      sims.add_buff confidenthigh
      OR
      sims.add_buff e_buff_confident (This enables the cowplant essence effect, powerful and longer lasting)

      Energized: EnergizedLow or EnergizedHigh (do not stack, high gives +2)
      Flirty: FlirtyLow or FlirtyHigh (do not stack, high gives +2)
      Inspired: InspiredLow or InspiredHigh (do not stack, high gives +2)
      Focused: FocusedLow or FocusedHigh (do not stack, high gives +2)
      Playful: PlayfulLow or PlayfulHigh (do not stack, high gives +2)
      Sad: SadLow or SadHigh (do not stack, high gives +2)
      Angry: Social_Angry, e_Buff_Angry, feelingangry, unfaithful (these all stack)
      Happy: Social_Happy or e_Buff_Happy (these two stack)
      Uncomfortable: e_buff_uncomfortable
      Embarrassed: e_buff_embarrassed, peedself (these two stack)
      ***NOTE: e_buff is the same mood effect granted by cowplant essence, strong and lasts 12 hours

    • “Careers.promote [NameOfCareer]” -- Promotes Sim in current career
    • “Careers.demote [NameOfCareer]” -- Demotes Sim in current career
    • “Careers.add_career [NameOfCareer]” -- Adds a career
    • “Careers.remove_career [NameOfCareer]” -- Removes a career
    • “Money ###” -- Set’s funds to exact number
    • “Sims.modify_funds +/-###” -- Adds or subtracts value from current funds
      Example: “Sims.modify_funds +500”
    • “Sims.Spawn” -- Spawns sim and adds them to your household.
    • “Sims.spawnsimple” -- Spawns sim on lot as visitor without adding to household.
    • “Aspirations.complete_current_milestone” -- Completes current aspiration challenge and awards points
    • "sims.add_buff Satisfaction_Points" -- Adds +100 aspiration/satisfaction points. However, this applies as abuff and so, you will need to either wait for it to expire or clear with sims.remove_all_buffs before reapplying.
    • “traits.remove_trait [traitnameNoSpaces]” -- Removes a trait
    • “traits.clear_traits” -- Removes all traits from sim
    • “traits.equip_trait [traitnameNoSpaces]” -- Equips a particular trait for your sim
      Example: “traits.equip_trait SteelBladder”
    • “Modifyrelationship YourSim(first name) YourSim(last name) TargetSim(first name) TargetSim(last name) (-)50 Track_type” -- Modifies relationship between two sims
      *** Types of "track_type" AKA relationships (friends and romance): “Friendship_Main and Romance_Main”
      Examples: “Modifyrelationship Beatrix Monroe Alexia Mercado -50 Friendship_Main” [For negative friendship] and “Modifyrelationship Beatrix Monroe Alexia Mercado 50 Romance_Main” [For positive romance]
    • “Setage” -- Set’s your sim to adult age
    • “Stats.set_skill_level <skilltype> 1-10” -- Adjusts a sim’s skill level
      VALUES: Major_Fishing
      Major_Mischief
      Major_Guitar
      Major_Reaping?
      Major_Programming
      Major_Gardening
      Major_GourmetCooking
      Major_Comedy
      Major_Charisma
      Major_Writing
      Major_VideoGaming
      Major_Violin
      Major_RocketScience
      Major_Painting
      Major_Piano
      Major_Logic
      Major_Handiness
      Major_HomestyleCooking
      Major_Bartending (Mixology)
      Skill_Child_Social
      Skill_Child_Motor
      Skill_Child_Creativity
      Skill_Fitness
      Skill_Child_Mental

      Note: Skilltypes are in two varieties. AdultMajor and Skill. Leaving the Adult off should still allow the command to execute.
      EXAMPLES: “stats.set_skill_level AdultMajor_Skillname 10” or “stats.set_skill_level Major_Skillname 10”
    • Handyman -- Enables an NPC to come to the lot and fix broken objects.
      soak.enable_soak_handyman_situation (execute this cheat first)
      soak.create_soak_handyman_situation (execute this cheat after)
    • Maid -- Enables an NPC to come to the lot and clean.
      soak.enable_soak_maid_situation (execute this cheat first)
      soak.create_soak_maid_situation (execute this cheat after)
    • Party -- Causes a ton of sims to show up for a party on your lot. They leave after a few sim hours have passed.
      soak.enable_soak_party_situation (execute this cheat first)
      soak.create_soak_party_situation (execute this cheat after)

      Make your sim act like a maid!
      They'll behave normally, do everything you tell them to as soon as you tell them, and do whatever they want when you aren't directing them. The difference? The second there's a puddle, a dirty plate, or trash to be taken out, they'll stop their own actions and go fix it.

      Turn Maid Behavior on:

      sims.add_buff buff_Role_ServiceNPC_Maid

      Turn Maid Behavior off:
      sims.remove_buff buff_Role_ServiceNPC_Maid
    • Useful Useful x 1

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